// Fill out your copyright notice in the Description page of Project Settings.

#pragma once

#include "CoreMinimal.h"
#include "Styling/SlateStyle.h"

struct FMySlateStyle;

/**
 * 
 */
class  MyStyle
{
public:
	static void Initialize();

	static FName GetStyleSetName();

	static void ShutDown();

	static const ISlateStyle& Get();

private:
	static TSharedRef<FSlateStyleSet> Create();

	static TSharedPtr<FSlateStyleSet> StyleInstance;
public:
	static const struct FMySlateStyle* UIStyle;
};
